Moving to distant tiles while demons are nearby now requires confirmation by default (by tapping a second time on the same tile.)
"Swipe to move" is just about exactly as it sounds. I've become quite a fan of this myself as it gives a decent boost to accuracy on a small screen without really taking anything away.
"Fat finger mode" requires you to confirm every tile tap while demons are around just like moving to distant tiles. You can have "swipe to move" enabled at the same time to cut down on some of the extra tapping required.
Long press to inspect has also been moved to a separate button.
Gameplay changes in 2.2.4
- "Plant Spear" cost reduced to 1
- "Pacifist" achievement is harder, requiring you to go an extra depth without killing
Other changes in 2.2.4
The tutorial has had a minor revamp. I've tried to simplify it, cutting out blocks of text and replacing it with animations.
Lots of bugs fixed.